![]() Įven scholarly journals like Mathematics Teaching in Middle School have highlighted the game's brain-boosting potential. As we said, it's gained a huge following in general and has been heralded by smarty-pants organizations like Mensa (a society for those special folks with the highest of high IQs) as a "Select" game, which "indicates that a game is original, challenging and well-designed". Theorems or not, you're still playing a brain game. But only a computer program has been able to prove it, and mathematicians are still searching for the ultimate human proof. The theorem states that on any given map, you only need four colors to distinguish separate territories - that is, without any borders of the same color touching each other, side by side. ![]() Īnother influence? The four-color theorem, first introduced in 1852 by Francis Guthrie. With the thought that each similarly colored piece should never touch, the game of Blokus was born. One day, he was attempting to frame a painting he had finished of an orchestra represented by geometric figures, and he decided that he wanted colored shapes to frame the picture. Not satisfied with book smarts, Tavitian was also a painter. ![]()
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